The Last Maul
Spore Cloud IV

Nature · Poison Tower branch

Spore Cloud

“Breathe deep. That was a mistake.”

Spore Cloud is one of the two tier II upgrades of Nature's Poison Tower (the other is Plague). It deals nature damage (damage over time, area damage, anti-air). The upgrade costs 220 gold and takes 4.4 s; its tiers run from II to IV, the last for 880 gold.

Race
Nature (Premium)
Damage
Nature
Role
Damage over time, area damage, anti-air
Tiers
II to IV
Cost
220 / 440 / 880 gold

Stats per tier

Spore Cloud: tiers II to IV
TierCost (gold)DamageRange (tiles)Attacks everyDamage / sBuild timeSpecials
Spore Cloud II2203241.1 s29.14.4 ssplash 2 tiles, 10 damage/s over 3 s, targets flyers first
Spore Cloud III440614.31 s617.2 ssplash 2.5 tiles, 18 damage/s over 3.5 s, targets flyers first
Spore Cloud IV8801064.60.95 s111.611.9 ssplash 3.2 tiles, 28 damage/s over 4 s, targets flyers first

From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.

Upgrade path

Comes from: Poison Tower I (110 gold). The other branch is Plague.

Strong and weak against

Spore Cloud deals nature damage. Fire beats nature, nature beats water and water beats fire.

More Nature towers

Nature: how to play the race →

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