Nature · Stone Thrower branch
Tremor
“Makes the ground angry.”
Tremor is one of the two tier II upgrades of Nature's Stone Thrower (the other is Boulder). It deals neutral damage (stun, area damage). The upgrade costs 240 gold and takes 4.7 s; its tiers run from II to IV, the last for 960 gold.
- Race
- Nature (Premium)
- Damage
- Neutral
- Role
- Stun, area damage
- Tiers
- II to IV
- Cost
- 240 / 480 / 960 gold
Stats per tier
| Tier | Cost (gold) | Damage | Range (tiles) | Attacks every | Damage / s | Build time | Specials |
|---|---|---|---|---|---|---|---|
| Tremor II | 240 | 39 | 3 | 1.4 s | 27.9 | 4.7 s | splash 2 tiles, 25% stun chance (0.4 s) |
| Tremor III | 480 | 68 | 3.3 | 1.3 s | 52.3 | 7.7 s | splash 2.5 tiles, 30% stun chance (0.5 s) |
| Tremor IV | 960 | 103 | 3.5 | 1.24 s | 83.1 | 12.7 s | splash 3.2 tiles, 33% stun chance (0.5 s) |
From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.
Upgrade path
Comes from: Stone Thrower I (120 gold). The other branch is Boulder.
Strong and weak against
Tremor deals neutral damage, which ignores the element triangle: no creep resists it and none takes extra.
- Armour cuts its damage: Siegebreaker 42%, Armored 35%, Thornwarden 30% and The Furnace Colossus 15%.
More Nature towers
The Last Maul
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