The Last Maul
Warden IV

Nature · Aura Tower branch

Warden

“Guardian of the grove. Zero tolerance.”

Warden is one of the two tier II upgrades of Nature's Aura Tower (the other is Sanctum). It deals neutral damage (support aura, stun). The upgrade costs 240 gold and takes 4.7 s; its tiers run from II to IV, the last for 960 gold.

Race
Nature (Premium)
Damage
Neutral
Role
Support aura, stun
Tiers
II to IV
Cost
240 / 480 / 960 gold

Stats per tier

Warden: tiers II to IV
TierCost (gold)DamageRange (tiles)Attacks everyDamage / sBuild timeSpecials
Warden II24092.50.9 s104.7 s30% stun chance (0.35 s), aura +35% damage to towers within 2.5 tiles
Warden III480172.80.85 s207.7 s35% stun chance (0.45 s), aura +45% damage to towers within 3 tiles
Warden IV9602930.81 s35.812.7 s38% stun chance (0.45 s), aura +65% damage to towers within 4 tiles

From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.

Upgrade path

Comes from: Aura Tower I (120 gold). The other branch is Sanctum.

Strong and weak against

Warden deals neutral damage, which ignores the element triangle: no creep resists it and none takes extra.

More Nature towers

Nature: how to play the race →

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