The Last Maul
Pulsar IV

Light · Beacon branch

Pulsar

“Rapid. Relentless. Radiant.”

Pulsar is one of the two tier II upgrades of Light's Beacon (the other is Flash). It deals true damage (multi-target, anti-air, true damage). The upgrade costs 260 gold and takes 5 s; its tiers run from II to IV, the last for 1040 gold.

Race
Light (Premium)
Damage
True damage
Role
Multi-target, anti-air, true damage
Tiers
II to IV
Cost
260 / 520 / 1040 gold

Stats per tier

Pulsar: tiers II to IV
TierCost (gold)DamageRange (tiles)Attacks everyDamage / sBuild timeSpecials
Pulsar II260503.20.65 s76.95 strue damage, hits 4 targets, targets flyers first
Pulsar III520853.50.6 s141.78.1 strue damage, hits 5 targets, targets flyers first
Pulsar IV10401453.70.57 s254.413.5 strue damage, hits 6 targets, targets flyers first

From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.

Upgrade path

Comes from: Beacon I (130 gold). The other branch is Flash.

Strong and weak against

Pulsar deals true damage: it ignores both armour and the element triangle, so every creep takes its full damage.

More Light towers

Light: how to play the race →

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The Last Maul

Co-op tower defence for up to 8 players. Free to play, nothing to install.

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