Light · Sanctify branch
Cathedral
“All who stand here are holy. Briefly.”
Cathedral is one of the two tier II upgrades of Light's Sanctify (the other is Devoted). It deals true damage (support aura, true damage). The upgrade costs 300 gold and takes 5.5 s; its tiers run from II to IV, the last for 1200 gold.
- Race
- Light (Premium)
- Damage
- True damage
- Role
- Support aura, true damage
- Tiers
- II to IV
- Cost
- 300 / 600 / 1200 gold
Stats per tier
| Tier | Cost (gold) | Damage | Range (tiles) | Attacks every | Damage / s | Build time | Specials |
|---|---|---|---|---|---|---|---|
| Cathedral II | 300 | 18 | 2.8 | 1.1 s | 16.4 | 5.5 s | true damage, aura +50% damage to towers within 4 tiles |
| Cathedral III | 600 | 27 | 3 | 1.05 s | 25.7 | 9 s | true damage, aura +65% damage to towers within 4.5 tiles |
| Cathedral IV | 1200 | 49 | 3.2 | 1 s | 49 | 15 s | true damage, aura +90% damage to towers within 5.5 tiles |
From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.
Upgrade path
Comes from: Sanctify I (150 gold). The other branch is Devoted.
Strong and weak against
Cathedral deals true damage: it ignores both armour and the element triangle, so every creep takes its full damage.
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