Light · Judgment branch
Smite
“Did you feel that? Everyone felt that.”
Smite is one of the two tier II upgrades of Light's Judgment (the other is Wrath). It deals true damage (stun, area damage, true damage). The upgrade costs 320 gold and takes 5.7 s; its tiers run from II to IV, the last for 1280 gold.
- Race
- Light (Premium)
- Damage
- True damage
- Role
- Stun, area damage, true damage
- Tiers
- II to IV
- Cost
- 320 / 640 / 1280 gold
Stats per tier
| Tier | Cost (gold) | Damage | Range (tiles) | Attacks every | Damage / s | Build time | Specials |
|---|---|---|---|---|---|---|---|
| Smite II | 320 | 112 | 4 | 1.9 s | 58.9 | 5.7 s | true damage, splash 2.2 tiles, 20% stun chance (0.5 s) |
| Smite III | 640 | 213 | 4.3 | 1.8 s | 118.3 | 9.5 s | true damage, splash 2.5 tiles, 30% stun chance (0.6 s) |
| Smite IV | 1280 | 365 | 4.5 | 1.71 s | 213.5 | 15 s | true damage, splash 3.2 tiles, 33% stun chance (0.6 s) |
From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.
Upgrade path
Comes from: Judgment I (160 gold). The other branch is Wrath.
Strong and weak against
Smite deals true damage: it ignores both armour and the element triangle, so every creep takes its full damage.
More Light towers
The Last Maul
Co-op tower defence for up to 8 players. Free to play, nothing to install.
Play free in your browser