The Last Maul
Smite IV

Light · Judgment branch

Smite

“Did you feel that? Everyone felt that.”

Smite is one of the two tier II upgrades of Light's Judgment (the other is Wrath). It deals true damage (stun, area damage, true damage). The upgrade costs 320 gold and takes 5.7 s; its tiers run from II to IV, the last for 1280 gold.

Race
Light (Premium)
Damage
True damage
Role
Stun, area damage, true damage
Tiers
II to IV
Cost
320 / 640 / 1280 gold

Stats per tier

Smite: tiers II to IV
TierCost (gold)DamageRange (tiles)Attacks everyDamage / sBuild timeSpecials
Smite II32011241.9 s58.95.7 strue damage, splash 2.2 tiles, 20% stun chance (0.5 s)
Smite III6402134.31.8 s118.39.5 strue damage, splash 2.5 tiles, 30% stun chance (0.6 s)
Smite IV12803654.51.71 s213.515 strue damage, splash 3.2 tiles, 33% stun chance (0.6 s)

From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.

Upgrade path

Comes from: Judgment I (160 gold). The other branch is Wrath.

Strong and weak against

Smite deals true damage: it ignores both armour and the element triangle, so every creep takes its full damage.

More Light towers

Light: how to play the race →

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The Last Maul

Co-op tower defence for up to 8 players. Free to play, nothing to install.

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