The Last Maul
Sorcerer IV

Arcane · Arcanist branch

Sorcerer

“Curses linger. So do they.”

Sorcerer is one of the two tier II upgrades of Arcane's Arcanist (the other is Archmage). It deals nature damage (damage over time). The upgrade costs 360 gold and takes 6.3 s; its tiers run from II to IV, the last for 1440 gold.

Race
Arcane (Premium)
Damage
Nature
Role
Damage over time
Tiers
II to IV
Cost
360 / 720 / 1440 gold

Stats per tier

Sorcerer: tiers II to IV
TierCost (gold)DamageRange (tiles)Attacks everyDamage / sBuild timeSpecials
Sorcerer II36012072.2 s54.56.3 s69 damage/s over 4 s
Sorcerer III7202587.32.15 s12010.3 s152 damage/s over 4.5 s
Sorcerer IV14404327.52.04 s211.815 s322 damage/s over 5.5 s

From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.

Upgrade path

Comes from: Arcanist I (155 gold). The other branch is Archmage.

Strong and weak against

Sorcerer deals nature damage. Fire beats nature, nature beats water and water beats fire.

More Arcane towers

Arcane: how to play the race →

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