Water · Ultimate tower
Leviathan
“Older than the deep. Hungrier.”
Leviathan is Water's ultimate tower: slow, dealing water damage. It costs 600 gold and builds in 9 s. It upgrades to tier III for 2400 gold.
- Race
- Water (Premium)
- Damage
- Water
- Role
- Slow
- Tiers
- I to III
- Cost
- 600 / 1200 / 2400 gold
Stats per tier
| Tier | Cost (gold) | Damage | Range (tiles) | Attacks every | Damage / s | Build time | Specials |
|---|---|---|---|---|---|---|---|
| Leviathan I | 600 | 330 | 4.5 | 1.3 s | 253.8 | 9 s | slows 30% for 2 s |
| Leviathan II | 1200 | 890 | 4.8 | 1.25 s | 712 | 15 s | slows 35% for 2.5 s |
| Leviathan III | 2400 | 2000 | 5 | 1.2 s | 1666.7 | 15 s | slows 40% for 3 s |
From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.
Upgrade path
Leviathan has no branches: it upgrades in place from tier I to tier III.
Strong and weak against
Leviathan deals water damage. Fire beats nature, nature beats water and water beats fire.
- Strong against fire creeps (1.5× damage): Orc Warlord, Demon Lord, Dragon Lord and Wyvern.
- Weak against nature creeps (0.5× damage; bosses still take 0.75×): Scout, Swarmling, Howlrunner and Thornwarden.
- Neutral creeps take its normal damage.
- Armour cuts its damage: Siegebreaker 42%, Armored 35%, Thornwarden 30% and The Furnace Colossus 15%.
- While its slow lasts (40% at its top tier), a creep regenerates at 50% of its rate.
More Water towers
The Last Maul
Co-op tower defence for up to 8 players. Free to play, nothing to install.
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