Frost · Frost Tower branch
Frost Bolt
“The pointy end of winter.”
Frost Bolt is one of the two tier II upgrades of Frost's Frost Tower (the other is Blizzard). It deals water damage (slow). The upgrade costs 180 gold and takes 3.8 s; its tiers run from II to IV, the last for 720 gold.
- Race
- Frost (free)
- Damage
- Water
- Role
- Slow
- Tiers
- II to IV
- Cost
- 180 / 360 / 720 gold
Stats per tier
| Tier | Cost (gold) | Damage | Range (tiles) | Attacks every | Damage / s | Build time | Specials |
|---|---|---|---|---|---|---|---|
| Frost Bolt II | 180 | 105 | 4 | 1.6 s | 65.6 | 3.8 s | slows 55% for 2.2 s |
| Frost Bolt III | 360 | 230 | 4.3 | 1.5 s | 153.3 | 6.3 s | slows 62% for 2.8 s |
| Frost Bolt IV | 720 | 470 | 4.5 | 1.43 s | 328.7 | 10.3 s | slows 72% for 3.6 s |
From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.
Upgrade path
Comes from: Frost Tower I (90 gold). The other branch is Blizzard.
Strong and weak against
Frost Bolt deals water damage. Fire beats nature, nature beats water and water beats fire.
- Strong against fire creeps (1.5× damage): Orc Warlord, Demon Lord, Dragon Lord and Wyvern.
- Weak against nature creeps (0.5× damage; bosses still take 0.75×): Scout, Swarmling, Howlrunner and Thornwarden.
- Neutral creeps take its normal damage.
- Armour cuts its damage: Siegebreaker 42%, Armored 35%, Thornwarden 30% and The Furnace Colossus 15%.
- While its slow lasts (72% at its top tier), a creep regenerates at 50% of its rate.
More Frost towers
The Last Maul
Co-op tower defence for up to 8 players. Free to play, nothing to install.
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