Fire · Tower line
Mortar
“Can't see the target. Fires anyway.”
Mortar is one of Fire's core tower lines: area damage, dealing neutral damage. It costs 200 gold and builds in 4.1 s. After tier I it branches into Artillery or Cluster Mortar.
- Race
- Fire (free)
- Damage
- Neutral
- Role
- Area damage
- Tiers
- I, then a branch
- Cost
- 200 gold
Stats per tier
| Tier | Cost (gold) | Damage | Range (tiles) | Attacks every | Damage / s | Build time | Specials |
|---|---|---|---|---|---|---|---|
| Mortar I | 200 | 50 | 6.5 | 1.7 s | 29.4 | 4.1 s | splash 2 tiles |
From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.
Upgrade path
At tier I, upgrade it into one of two branches; each has tiers II to IV.
Strong and weak against
Mortar deals neutral damage, which ignores the element triangle: no creep resists it and none takes extra.
- Armour cuts its damage: Siegebreaker 42%, Armored 35%, Thornwarden 30% and The Furnace Colossus 15%.
More Fire towers
The Last Maul
Co-op tower defence for up to 8 players. Free to play, nothing to install.
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