Relic tower · From wave 72
Wardbreaker
“Every shield has a last blow.”
Wardbreaker is one of the Relic towers of The Last Maul: any race can build it from wave 72, at most 2 per player. It deals neutral damage (long-range single target); tier I costs 700 gold and builds in 10.1 s, and the tier III upgrade costs 4000 gold.
- Race
- Any (Relic)
- Damage
- Neutral
- Role
- Long-range single target
- Tiers
- I to III
- Cost
- 700 / 1800 / 4000 gold
Stats per tier
| Tier | Cost (gold) | Damage | Range (tiles) | Attacks every | Damage / s | Build time | Specials |
|---|---|---|---|---|---|---|---|
| Wardbreaker I | 700 | 150 | 5 | 1 s | 150 | 10.1 s | – |
| Wardbreaker II | 1800 | 520 | 5.5 | 0.9 s | 577.8 | 15 s | – |
| Wardbreaker III | 4000 | 1300 | 6 | 0.8 s | 1625 | 15 s | – |
From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.
Relic rule
- I: Its hits deal ×3 damage to shields (Bulwark and Ward), ignoring the shield's armour and element.
- II: Its hits deal ×4 damage to shields (Bulwark and Ward), ignoring the shield's armour and element.
- III: Its hits deal ×5 damage to shields (Bulwark and Ward), ignoring the shield's armour and element; Shatter: each direct hit also strikes every other shield within 2.5 tiles for 50% of its shield damage.
Upgrade path
Wardbreaker has no branches: it upgrades in place from tier I to tier III.
Strong and weak against
Wardbreaker deals neutral damage, which ignores the element triangle: no creep resists it and none takes extra.
- Armour cuts its damage: Siegebreaker 42%, Armored 35%, Thornwarden 30% and The Furnace Colossus 15%.
The other Relic towers
The Last Maul
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