Relic tower · From wave 91
Truesight Beacon
“Nothing walks unseen.”
Truesight Beacon is one of the Relic towers of The Last Maul: any race can build it from wave 91, at most 2 per player. It deals true damage (true damage); tier I costs 700 gold and builds in 10.1 s, and the tier III upgrade costs 4000 gold.
- Race
- Any (Relic)
- Damage
- True damage
- Role
- True damage
- Tiers
- I to III
- Cost
- 700 / 1800 / 4000 gold
Stats per tier
| Tier | Cost (gold) | Damage | Range (tiles) | Attacks every | Damage / s | Build time | Specials |
|---|---|---|---|---|---|---|---|
| Truesight Beacon I | 700 | 120 | 6.5 | 0.9 s | 133.3 | 10.1 s | true damage |
| Truesight Beacon II | 1800 | 400 | 7 | 0.8 s | 500 | 15 s | true damage |
| Truesight Beacon III | 4000 | 1000 | 7.5 | 0.7 s | 1428.6 | 15 s | true damage |
From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.
Relic rule
- I: Reveals Veiled creeps within 7 tiles.
- II: Reveals Veiled creeps within 8.5 tiles.
- III: Reveals Veiled creeps within 10 tiles; Exposed: a creep it hits (not a giant) takes ×1.15 damage from every tower for 3 s.
Upgrade path
Truesight Beacon has no branches: it upgrades in place from tier I to tier III.
Strong and weak against
Truesight Beacon deals true damage: it ignores both armour and the element triangle, so every creep takes its full damage.
The other Relic towers
The Last Maul
Co-op tower defence for up to 8 players. Free to play, nothing to install.
Play free in your browser