Gale · Gust branch
Cyclone
“It picks them up. It does not put them down.”
Cyclone is one of the two tier II upgrades of Gale's Gust (the other is Zephyr). It deals neutral damage (area damage). The upgrade costs 160 gold and takes 3.5 s; its tiers run from II to IV, the last for 640 gold.
- Race
- Gale (Premium)
- Damage
- Neutral
- Role
- Area damage
- Tiers
- II to IV
- Cost
- 160 / 320 / 640 gold
Stats per tier
| Tier | Cost (gold) | Damage | Range (tiles) | Attacks every | Damage / s | Build time | Specials |
|---|---|---|---|---|---|---|---|
| Cyclone II | 160 | 9 | 3 | 0.22 s | 40.9 | 3.5 s | splash 1.5 tiles |
| Cyclone III | 320 | 19 | 3.2 | 0.21 s | 90.5 | 5.7 s | splash 1.8 tiles |
| Cyclone IV | 640 | 30 | 3.4 | 0.2 s | 150 | 9.5 s | splash 2.5 tiles |
From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.
Upgrade path
Strong and weak against
Cyclone deals neutral damage, which ignores the element triangle: no creep resists it and none takes extra.
- Armour cuts its damage: Siegebreaker 42%, Armored 35%, Thornwarden 30% and The Furnace Colossus 15%.
More Gale towers
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