# The Last Maul > A free co-op maze tower defence for up to 8 players in your browser. Build a maze with your towers and hold the line together: 8 races, 120 waves across four acts, giant bosses, no download. Made by 13Eleven Limited; in public beta since 6 November 2026. Free to play: Fire, Frost and Storm and all of Act I (waves 1–30); an optional Premium subscription unlocks every race and wave. Plays in a desktop web browser with mouse and keyboard. The Last Maul is a co-op maze tower defence ("tower maul"): the towers are the maze, creeps walk the open ground to a shared goal, and up to 8 players each defend a lane with one shared pool of lives. Every number on the pages below comes from the game's own data and is rebuilt with each release. For the complete fact set in one file, read https://thelastmaul.com/llms-full.txt. ## Play - [Play The Last Maul](https://thelastmaul.com/play): The game itself: free in a desktop browser, no download, guest play without an account. - [The Last Maul: co-op maze tower defence, free in your browser](https://thelastmaul.com/): Build a maze, hold the line together. The Last Maul is a free co-op maze tower defence for up to 8 players in your browser: 8 races, 120 waves, giant bosses, no download. - [Watch the gameplay trailer](https://thelastmaul.com/trailer/): Watch the gameplay trailer of The Last Maul (1:24): building the maze, eight races, co-op lanes, four acts and the giants. Free in your browser. ## Game reference - [All 8 races and their towers](https://thelastmaul.com/races/): The eight races of The Last Maul: Fire, Frost, Storm, Nature, Water, Light, Gale and Arcane. Each has five tower lines with branching upgrades and an ultimate. - [All 92 towers: stats, upgrades and counters](https://thelastmaul.com/towers/): Every tower in The Last Maul: 8 races' maze bricks, tower lines, branches and ultimates, plus the Relic towers, with cost, damage, range and DPS per tier. - [Bosses and giants: every boss, act by act](https://thelastmaul.com/bosses/): The 11 bosses of The Last Maul: the Abyssal Kraken, the Deepmaw, the Furnace Colossus, and the lords that lead the horde. Waves, HP, rules and how to beat each one. - [Maps: 7 layouts and 5 worlds](https://thelastmaul.com/maps/): Every map of The Last Maul: Standard, U-Shape, Zigzag, Cross, Gauntlet, Radial and Spiral, each in 5 worlds. Lanes, build zones, path lengths and difficulty. - [Daily Challenge: today's race and map](https://thelastmaul.com/daily/): The Last Maul's Daily Challenge: one race, one map, the same for everyone each UTC day. Today's challenge, the next 7 days, medals and the Heroic Daily. ## Races - [Fire race: towers, upgrades and strategy](https://thelastmaul.com/races/fire/): Fire in The Last Maul: splash damage, burn swarms. Strong against swarms, grouped enemies. Towers: Ember, Flame Tower, Cannon, Mortar and Volcano, with every upgrade, cost and special. - [Frost race: towers, upgrades and strategy](https://thelastmaul.com/races/frost/): Frost in The Last Maul: slow, control, precision. Strong against fast enemies, swarms. Towers: Chill, Frost Tower, Glue, Sniper and Glacier, with every upgrade, cost and special. - [Storm race: towers, upgrades and strategy](https://thelastmaul.com/races/storm/): Storm in The Last Maul: chain lightning across groups. Strong against grouped enemies, flyers. Towers: Spark, Tesla Coil, Laser, Lightning Tower and Tempest, with every upgrade, cost and special. - [Nature race: towers, upgrades and strategy](https://thelastmaul.com/races/nature/): Nature in The Last Maul: poison dot, stun, support auras. Strong against tanks, bosses. Towers: Sprig, Poison Tower, Stone Thrower, Aura Tower and Ancient, with every upgrade, cost and special. - [Water race: towers, upgrades and strategy](https://thelastmaul.com/races/water/): Water in The Last Maul: tides, pressure, splash. Strong against grouped enemies, fast units. Towers: Tide, Wave, Geyser, Mist and Leviathan, with every upgrade, cost and special. - [Light race: towers, upgrades and strategy](https://thelastmaul.com/races/light/): Light in The Last Maul: true damage, holy fury. Strong against armored bosses, undead. Towers: Glow, Beacon, Judgment, Sanctify and Seraph, with every upgrade, cost and special. - [Gale race: towers, upgrades and strategy](https://thelastmaul.com/races/gale/): Gale in The Last Maul: rapid-fire wind, sustained dps. Strong against swarms, fast units. Towers: Breeze, Bowman, Gust, Dart Volley and Hurricane, with every upgrade, cost and special. - [Arcane race: towers, upgrades and strategy](https://thelastmaul.com/races/arcane/): Arcane in The Last Maul: long range, devastating shots. Strong against bosses, spread enemies. Towers: Glimpse, Oracle, Arcanist, Obelisk and Cosmos, with every upgrade, cost and special. ## Guides - [Guides: how to play The Last Maul](https://thelastmaul.com/guides/): Guides for The Last Maul: what a tower maul is, how to build a maze, co-op with friends and AI teammates, the races, the acts and the Daily Challenge. - [Daily Challenge formats explained: Classic, Twisted, Act Slice and Giant Day](https://thelastmaul.com/guides/daily-challenge-formats/): Every Daily Challenge format in The Last Maul: what each weekday plays, the ten rule twists, the setup break on later-act days and the Gold medal clock. - [Co-op tower defence in your browser](https://thelastmaul.com/guides/co-op-tower-defence-browser/): Play The Last Maul with friends: up to 8 players in one game, AI teammates for empty seats, a Daily Challenge, and nothing to download. - [How to maze: a beginner's guide](https://thelastmaul.com/guides/how-to-maze/): Beginner's guide to mazing in The Last Maul: the 2×2 grid, what you can't block, build time, the 75% sell refund, no interest, the early-send bonus and where to put your strong towers. - [What is a tower maul? Maze tower defence explained](https://thelastmaul.com/guides/what-is-a-tower-maul/): A tower maul is tower defence where your towers are the maze. How it works in The Last Maul: open ground, your own walls, shared lives and co-op lanes. ## News - [News and patch notes](https://thelastmaul.com/news/): Every update to The Last Maul, newest first: new races, waves, giants, balance changes and fixes. 43 patch notes since 16 April 2026. - [A New Banner: version 0.23.1 patch notes](https://thelastmaul.com/news/0-23-1-a-new-banner/): Version 0.23.1 (4 November 2026): The Last Maul has a new logo, on the home screen and everywhere else A new look for the Daily Challenge card A new… - [The Last Maul: version 0.23.0 patch notes](https://thelastmaul.com/news/0-23-0-the-last-maul/): Version 0.23.0 (3 November 2026): The game has a new name: The Last Maul. Same game, same progress The game's new home is thelastmaul.com. The old address… - [Keep the Flame: version 0.22.1 patch notes](https://thelastmaul.com/news/0-22-1-keep-the-flame/): Version 0.22.1 (2 November 2026): Streak freezes: every 7 days of Daily streak earns a freeze (hold up to 2) that covers a missed day by itself Missed a day… - [Lords Laid Low: version 0.22.0 patch notes](https://thelastmaul.com/news/0-22-0-lords-laid-low/): Version 0.22.0 (2 November 2026): Bosses die in style: each one collapses its own way, the ground shakes, its soul rises in a column of light and a banner… - [The Town Burns: version 0.21.0 patch notes](https://thelastmaul.com/news/0-21-0-the-town-burns/): Version 0.21.0 (1 November 2026): Your town now shows the siege: as the shared lives drop, roofs cave in, fires spread, walls collapse and towers topple.… ## About - [Press kit and fact sheet](https://thelastmaul.com/press/): The Last Maul press kit: key facts, who made it, price, platform and player count, plus the logo, icon, key art, screenshots and trailer to download. - [The Last Maul: the full fact sheet](https://thelastmaul.com/llms-full.txt): Everything above in one plain-text file: rules, races, campaign, Daily, prices, platform, company. - [Contact](mailto:support@thelastmaul.com): Support and press: support@thelastmaul.com. ## Optional - [Orc Warlord — boss, Act I](https://thelastmaul.com/bosses/orc-warlord/): Orc Warlord, a fire boss in The Last Maul on 2 waves from 5 to 10: HP by act, armour, regeneration and which towers beat it. - [Rimeshroud — boss, Acts I–IV](https://thelastmaul.com/bosses/rimeshroud/): Rimeshroud, a water boss in The Last Maul on 25 waves from 14 to 114: HP by act, armour, regeneration and which towers beat it. - [Demon Lord — boss, Acts I–IV](https://thelastmaul.com/bosses/demon-lord/): Demon Lord, a fire boss in The Last Maul on 22 waves from 18 to 119: HP by act, armour, regeneration and which towers beat it. - [Dragon Lord — flying boss, Acts I–IV](https://thelastmaul.com/bosses/dragon-lord/): Dragon Lord, a fire flying boss in The Last Maul on 27 waves from 21 to 119: HP by act, armour, regeneration and which towers beat it. - [Void King — boss, Acts I–IV](https://thelastmaul.com/bosses/void-king/): Void King, a neutral boss in The Last Maul on 29 waves from 25 to 119: HP by act, armour, regeneration and which towers beat it. - [Thornwarden — boss, Acts II–IV](https://thelastmaul.com/bosses/thornwarden/): Thornwarden, a nature boss in The Last Maul on 17 waves from 48 to 119: HP by act, armour, regeneration and which towers beat it. - [Siegebreaker — boss, Acts II–IV](https://thelastmaul.com/bosses/siegebreaker/): Siegebreaker, a neutral boss in The Last Maul on 18 waves from 52 to 119: HP by act, armour, regeneration and which towers beat it. - [Stormwake — flying boss, Acts II–IV](https://thelastmaul.com/bosses/stormwake/): Stormwake, a water flying boss in The Last Maul on 15 waves from 55 to 119: HP by act, armour, regeneration and which towers beat it. - [The Abyssal Kraken — giant, wave 60](https://thelastmaul.com/bosses/abyssal-kraken/): The Abyssal Kraken, the giant of wave 60 in The Last Maul: what it does, its rules and how to beat it, with HP on Normal and the briefing video. - [The Deepmaw — giant, wave 90](https://thelastmaul.com/bosses/deepmaw/): The Deepmaw, the giant of wave 90 in The Last Maul: what it does, its rules and how to beat it, with HP on Normal and the briefing video. - [The Furnace Colossus — final giant, wave 120](https://thelastmaul.com/bosses/furnace-colossus/): The Furnace Colossus, the final giant of wave 120 in The Last Maul: what it does, its rules and how to beat it, with HP on Normal and the briefing video. - [Standard map layout (Normal)](https://thelastmaul.com/maps/standard/): The Standard map layout in The Last Maul: 8 vertical lanes → merge → goal. Normal, 187×100 tiles, 8 lanes. - [U-Shape map layout (Hard)](https://thelastmaul.com/maps/u-shape/): The U-Shape map layout in The Last Maul: down your lane, through the basin, back up the shared valley to the keep. Hard, 187×100 tiles, 8 lanes. - [Zigzag map layout (Normal)](https://thelastmaul.com/maps/zigzag/): The Zigzag map layout in The Last Maul: cliff spurs force every lane into an S — no straight shots. Normal, 187×100 tiles, 8 lanes. - [Cross map layout (Hard)](https://thelastmaul.com/maps/cross/): The Cross map layout in The Last Maul: four lanes from the north, four from the south, meeting at the keep. Hard, 95×125 tiles, 8 lanes. - [Gauntlet map layout (Normal)](https://thelastmaul.com/maps/gauntlet/): The Gauntlet map layout in The Last Maul: eight long, narrow corridors — survive the full run. Normal, 107×187 tiles, 8 lanes. - [Radial map layout (Very Hard)](https://thelastmaul.com/maps/radial/): The Radial map layout in The Last Maul: four arms from every edge converge on a central keep. Very Hard, 131×131 tiles, 8 lanes. - [Spiral map layout (Hard)](https://thelastmaul.com/maps/spiral/): The Spiral map layout in The Last Maul: lanes from every edge wind clockwise through two rings into the keep. Hard, 173×173 tiles, 8 lanes. - [The Last Maul on Discord](https://discord.gg/ty4VkvkYyN): The community server: find teammates, post room codes, Daily results, news. - [The Last Maul on YouTube](https://www.youtube.com/@TheLastMaulGame): The official channel: the trailer and short gameplay clips. - [The Last Maul on itch.io](https://thelastmaul.itch.io/the-last-maul): The game's page on itch.io (the same game, playable in the page).